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ABOUT


2025
18-25 JUNE


ELEANOR FORSYTH-COX



This examples a product render from my dissertation. The device shown, invites the user to dial a colour each morning. This interaction triggers the delivery of personalised content such as family photos, voice messages or music, all curated by loved ones via an app.
These wireframes are a product of the ‘Things’ module and illustrate how users would interact with the NOTHING app; a concept I created to critique idealised beauty standards.    
These sketches are part of my dissertation project which highlight the importance of sketching, iteration, and storyboarding in the design process. The sketches illustrate user interaction with the device and demonstrate how it can be implemented in a real-world scenario.



I use design to solve real-life problems, combining innovation with a strong focus on user experience. My process uses speculative and practical design thinking to create meaningful, user-centred solutions. I explore challenges through sketching and storyboarding, then develop ideas using Figma, Fusion 360, and Adobe Dimension. I’m particularly interested in UI, UX, and Human- Robot Interaction (HRI), and designing for overlooked or vulnerable groups, especially people over 65. I also enjoy tackling everyday design challenges with empathy and creativity.  

BA (Hons) Design
 



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Eleanor Forsyth-Cox